
In Go, binary data is represented using byte slices, which are a fundamental data structure in the language. This is because Go's binary data representation is based on the concept of a byte slice.
A byte slice is a sequence of bytes that can be used to store binary data. It's essentially a container for binary data, allowing you to manipulate and work with it in your Go programs.
Go's binary data representation is also influenced by its use of the byte type, which is an alias for uint8. This means that any value of type byte can be used to represent a single byte of binary data.
In Go, binary data can be serialized using the encoding/gob package, which provides a way to encode and decode binary data. This package is useful for working with binary data in Go programs.
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Data Representation
Data representation in Go's binary package is crucial for encoding and decoding numeric values. It's like packing a suitcase, you need to know how to fit everything in the right space.

The binary package supports several ways of encoding and decoding fixed-size numerical values. These values always use a fixed number of bytes, like a 32-bit size value that's always 4 bytes long.
Fixed-size values in the binary package are like a puzzle piece that always fits in the same spot. They utilize a fixed number of bytes for a given type, and some functions can even encode and decode arrays, slices, and structs containing only fixed-size values.
Variable-length encoding is also supported, but it's not covered in this writeup.
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Encoding and Decoding
Encoding and decoding binary data in Go is a straightforward process. You can use the BigEndian type to encode a single packet of sensor data by populating each field individually into a buffer.
To encode data, you can use the Put methods from the BigEndian type, each of which matches the size of its related field. For example, PutUint16 is used to encode a 16-bit sensor ID.
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Conversely, when decoding the data, the same byte order must be used to avoid improper reading of the encoded values. You can use the same BigEndian methods to extract each field from the encoded data packet.
Encoding and decoding data packets field by field can be error-prone, especially for larger packets with many fields. Fortunately, the binary package supports Go's streaming IO interfaces io.Reader and io.Writer, making it easier to encode and decode data.
To read and write binary data from byte slices, you can use the ByteOrder interface, which has two implementations: BigEndian and LittleEndian. Choosing an endianness and using the Put method will write a fixed-length number to a byte slice.
However, using the Put methods will panic if the buffer is too small to write into. You can then read your value from the buffer by using the associated getter method, which will also panic if the buffer is too small.
The binary package provides two built-in functions for reading and writing fixed-length values to streams: Read and Write. The Read function works by inspecting the type of data and reading and decoding the appropriate number of bytes using the endianness specified by the order argument.
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The Write function works in the opposite way by inspecting the type of data and then encoding using the endianness specified by order and then writing that data to a writer. Both functions support all fixed-length integer, float, and complex number types.
When encoding data, you can use the binary.Write function, which encodes data with a specified io.Writer and ByteOrder. This function can automatically encode fixed-size values when passed in as numeric data types, arrays, slices, or structs containing only fixed-size values.
Similarly, when decoding data, you can use the binary.Read function, which reads encoded data from an io.Reader and decodes it automatically into a specified data type. This function can handle buffer bookkeeping and figures out the proper data sizes to correctly decode the data.
Encoding and decoding multiple data packets can be done using arrays and slices. The binary.Read and binary.Write functions can encode and decode data stored in arrays and slices, making it easy to work with multiple data packets.
Finally, when decoding from a stream, you can use the ReadVarint and ReadUvarint functions, which work like the Varint and Uvarint functions but pull off bytes one at a time instead of operating on an in-memory byte slice.
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Here are some of the data types that can be encoded and decoded using the binary package:
- Numeric data types (i.e. bool, int8, uint8, int16, float32, etc.)
- Arrays, slices, or structs containing only fixed-size values
- Pointers to the types in the previous bullets
- Fixed-size integer, float, and complex number types
- Structs and arrays of numeric values
- Slices of numbers or structs/arrays containing only numbers
Note that these data types can be encoded and decoded using the binary.Write and binary.Read functions, respectively.
Encoding and Writing
Encoding and writing binary data in Go is a straightforward process. The binary package provides several functions to make it easy.
You can use the BigEndian type to encode a single packet of sensor data by explicitly constructing the packet by populating each field individually into a buffer. This approach is easy to use when each field in the packet is fixed-length, as shown in the following snippet.
The binary package also supports encoding and decoding data packets field by field, but this can be error-prone for larger packets with many fields. Fortunately, the binary package supports Go's streaming IO interfaces io.Reader and io.Writer when encoding and decoding data, making it easier to handle larger packets.
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The binary.Write function encodes parameter data with the provided io.Writer and specified ByteOrder, automatically encoding fixed-size values when passed in as numeric data types, arrays, slices, or structs containing only fixed-size values.
Here are some examples of encoding and writing binary data in Go:
Encoding with Write
Encoding with Write is a powerful feature in Go's binary package. It allows you to encode data directly into a buffer using the specified byte order.
The binary.Write function takes three parameters: w, o, and data. The w parameter is an io.Writer, which is a buffer where the encoded data will be written. The o parameter is a byte order, which specifies the order in which the bytes are written. The data parameter is the data that needs to be encoded.
You can pass basic data types such as int8, uint8, int16, float32, etc. to the data parameter, or even structs and arrays containing only fixed-size values. The binary.Write function will automatically encode these values using the specified byte order.
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Here are some examples of data types that can be passed to the data parameter:
- Numeric data types (i.e. bool, int8, uint8, int16, float32, etc.)
- Arrays, slices, or structs containing only fixed-size values
- Pointers to the types in the previous bullets
The binary.Write function will automatically determine the size of each encoded value based on its type, so you don't need to specify the size of each value. This makes it easy to encode complex data structures, such as structs and arrays.
Note that the binary.Write function will panic if the buffer is too small to write the encoded data. You should make sure to allocate a buffer that is large enough to hold the encoded data.
As mentioned in Example 8, "Go's binary.Write", the binary.Write function performs allocations, which can be a surprise if you're not expecting it. However, this is a trade-off for the convenience and flexibility of using this function.
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Creating the Generator
Creating the generator is a straightforward process that involves writing a script in Go. The script will be called from the main.go source file using the go generate command.
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The generator script itself will be a simple executable that converts the main executable to a byte array. It will then create a new Go source file in the root directory, which will be compiled with the main build.
This new source file will have a package main, so it will be treated as a standalone program. The go:generate comment is crucial here, as it tells the go generate tool to execute the ./generators/generate.go script.
By including this comment, you ensure that the go generate tool knows what to do with the script, and it will correctly create the generateddata.go file in the root directory.
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Building
Building a binary executable is a crucial step in the encoding and writing process. You can run the generate command to create a new file called generateddata.go in the root directory.
This file is a large byte array, so be careful not to open it with most text editors like Atom. A minimal command line tool like less is recommended for inspection.
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The size of the generated file will determine the time it takes to run the command, which can be CPU and memory intensive. With a small binary like our example, it shouldn't be too bad.
After running the generate command, you'll have a new executable in the root directory called final-bin. Running ./final-bin will output the same as the executable created in the sample-data directory.
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Decoding and Reading
You can decode binary data into a struct or array of numeric values using the binary.Read function. This function takes an io.Reader, a ByteOrder, and a pointer to a numeric value or a struct/array of numeric values as arguments.
The binary.Read function is a convenient way to decode binary data without having to explicitly call ByteOrder methods. It automatically handles buffer bookkeeping and figures out the proper data sizes to correctly decode the data into the respective fields of a variable.
To use binary.Read, you need to pass a pointer to a numeric value or a struct/array of numeric values as the third argument. This pointer will be populated with the decoded values.
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Here are some examples of what types of data you can decode using binary.Read:
- A pointer to a numeric value (e.g. bool, int8, uint8, int16, float32, etc.)
- A pointer to a struct or array of numeric values
- A slice of numbers or structs/arrays containing only numbers
For example, you can use binary.Read to decode binary values from an io.Reader into a struct variable:
The binary.Read function is a powerful tool for decoding binary data in Go. It's especially useful when working with binary data from network IO or other sources.
Here's a summary of the types of data you can decode using binary.Read:
The binary.Read function is a convenient and efficient way to decode binary data in Go. By using this function, you can simplify your code and make it more readable.
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Efficient Encoding
Encoding data in Go can be a complex task, but there are ways to make it more efficient. One approach is to use the `binary.Write` function, which can automatically encode fixed-size values without the need for explicit calls to `ByteOrder` methods.
This function is particularly useful when working with structs that contain only numeric fields, as it can handle the internal buffer bookkeeping and automatically figure out data sizes from the struct field types.
To use `binary.Write`, you can simply pass a `struct` type as the `data` parameter, and it will encode the values stored in the struct into the provided `io.Writer`.
The `binary.Write` function is also capable of encoding arrays and slices of data, making it a convenient choice for encoding multiple packets.
Here are the benefits of using `binary.Write`:
- Automatic encoding of fixed-size values
- No need for explicit calls to `ByteOrder` methods
- Handles internal buffer bookkeeping
- Can encode arrays and slices of data
It's worth noting that while `binary.Write` is a powerful tool, it may not be the most efficient choice for all use cases. In some situations, using the `binary.LittleEndian` or `binary.BigEndian` helper methods may be more suitable.
Memory and Performance
Memory allocations can be unexpected, like in the case of a standard library code that always allocates memory despite having a buffer ready.
The standard library code's behavior is due to its design choice of favoring simplicity over efficiency.
This means that for high-performance serialization, you might need to look at more advanced solutions like the encoding/gob package or protocol buffers.
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These solutions are not suitable for interoperating with C, which is a common problem.
The issue of memory allocations is not unique, as some write-ups describe the same problem.
Shipping buffer writes field by field instead of the whole struct can provide minimal performance gains compared to allocations.
However, for many writes to a buffer, these allocations can quickly add up.
Example and Implementation
Let's create a GoLang binary that can be easily executed on any system. This is achieved by using the `go build` command, which compiles the Go code into a standalone executable.
The resulting binary can be run directly without requiring the Go runtime environment. This makes it ideal for deployment in environments where Go is not installed.
To create a binary, simply run `go build` in your terminal, and the compiler will generate a binary in the current working directory.
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The Sample
We'll start with a simple example of a binary, which will serve as the foundation for our future work. This example will give us a basic executable binary named generated-bin.
This binary will be the starting point for our compilation process, allowing us to create a new Go binary. You can use any language to create an executable, just make sure it's not too big.
The Main Application

The main application of this technology is in real-time data processing, allowing for fast and efficient analysis of large datasets.
In the context of data analytics, this technology can be used to process and analyze data streams from various sources, including sensors, social media, and IoT devices.
This technology can also be applied to various industries, including finance, healthcare, and retail, where real-time data processing is crucial for making informed decisions.
The ability to process large volumes of data in real-time enables organizations to respond quickly to changing market conditions, customer behavior, and other factors that impact their business.
For instance, a financial institution can use this technology to analyze stock market trends and make trades in real-time, while a healthcare organization can use it to analyze patient data and provide personalized treatment plans.
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Conclusion
Binary protocols are a great way to provide low-level speed and efficiency to your communication.
By understanding the encoding/binary package in Golang, you can unlock a world of existing standardized binary protocols, including video formats and database files.
Working with binary protocols may seem intimidating at first, but they ultimately consist of only a few basic concepts, such as endianness and variable length encoding.
Endianness determines the order in which we write our bytes, and it's essential to understand this concept when working with binary protocols.
Variable length encoding allows us to compress our values, making it a valuable technique for efficient communication.
I hope this post has demystified how binary formats work, and I encourage you to explore the encoding/binary package in Golang to discover more about binary protocols.
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Frequently Asked Questions
How big is rust binary compared to Go?
Rust binaries are typically 3-4 times smaller than Go's, with an average size of around 3.2MB compared to Go's 11.5MB. This significant size difference is largely due to Rust's lack of a built-in garbage collector.
Do you need Go to run a Go binary?
No, you don't need Go installed to run a Go binary. It can be run independently, even on systems without Go installed
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